Biomes, animals, DNA, pollution, power, and water.

BioEden Biomes Guide

A BioEden biome is a managed relationship between a dome, infrastructure, and species.

01

A biome is a requirement set

The publisher describes each dome as a reserve balanced around an animal's needs. Steam specifies temperature, humidity, and vegetation as the conditions to tend for every creature.

02

Plan from the animal card

Choose a species first, read its live requirement display, then build the dome around that combination. This avoids treating a visually similar dome as suitable when its temperature, humidity, or vegetation is wrong.

03

Keep networks in scope

A dome is not isolated from the rest of the planet: its supporting structures still consume resources, require energy, and add pollution. Expand the power and water network only when it supports a named habitat goal.

04

What is not published

Official material confirms dozens of species and the requirement categories, but not a complete public biome formula or every threshold. Record live observations with a screenshot, platform, and version before adding them to a reference table.

Frequently asked questions

What conditions do animals need?

Steam names temperature, humidity, and suitable vegetation as creature requirements.

Does every dome use the same setup?

No. The game describes each creature as having its own needs, so use the current species display rather than cloning a previous habitat.

Source standard

This field guide cross-checks the official Focus Entertainment page and the BioEden Steam listing. Mutable details stay linked to those sources.

Publisher page ↗Steam ↗Steam Community ↗Research policy →
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